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Do not go down the tunnel or you will get slaughtered. You will also see a grunt on a turret down the passage to the left. In the room at the end, kill any enemies in close proximity. As you approach it will lock, so backtrack to the door we entered from and look just to the left of it for a service tunnel. Kill the jackal and grunt here and make your way towards the far door. Head across the rocky ground and enter the objective marker indicated structure wait for the guard here to open the door for you and continue up the ramp behind it. Inside you will find a pair of hunters we need to take down to access the next area. Clear the elite and the other enemies here and enter the door to the left.
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Kill the enemies here and climb the stairs to the very top.
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You’ll be in a bright room with a set of stairs to the left. Kill any remaining enemies in the area before climbing up the next ramp and entering the door. Try to take the guy on the turret and the snipers out first! When it’s clear, head over to the now cleared part of the room and descend the ramp to the right. Kill the jackals inside the open door and then take out the group of enemies consisting of grunts, jackals and an elite or two at the far end of the room. Eliminate these guys and when it is relatively clear, run out to the end of the docking platform and hit the switch to close the doors.Īs you do, it’s fairly likely that another phantom has entered the area, so deal with its re-enforcements and head for the door to the left at the end of the docking bay once all of the baddies are dead. As you fight them off a second phantom will show up. Use the vantage point here to clear out the enemies below that have just been dropped off by the phantom. Climb the stairs in the building here, and exit onto the balcony. Unfortunately, this is outside at the end of the right hand landing platform. Inside the building here you will see a few guards and you’ll get a new objective to raise the emergency barricade.